As a recent graduate in MA Games Design with a robust foundation in programming languages such as C#, Java, and C++ (Unreal Specific), coupled with the use of AI tools. I am poised to leverage my hands-on experience in crafting engaging player experiences where I design and develop various mechanics, personas, user interfaces and fine-tuned player interactions and feel. I am eager to apply my creativity and technical acumen in the gaming industry. With a keen eye for detail and a solid grasp of debugging methodologies. I am enthusiastic about contributing to innovative design solutions that seamlessly blend functionality and player-centric design. My ability to optimize user experiences, coupled with a commitment to continuous learning positions me as an ideal candidate ready to excel in the fast-paced and evolving landscape of game design.